How to play Magic: The Gathering

Want to learn how to play Magic: The Gathering? Here are the basic MTG rules (and pre-made decks) you need to play your first game.

MTG artwork showing Strixhaven student mages arguing

So, you want to play Magic: The Gathering? We don’t blame you – it’s a fantastic game full of challenging choices, exciting moments, and endless variety. No two games of Magic ever play out quite the same way, and, whether you’re a fledgling player or a seasoned pro, there’s always something new to learn.

That said, Magic: The Gathering can be quite intimidating. There are many different versions of the game, so it’s not obvious where to begin, and the comprehensive MTG rulebook might as well be an astrophysics textbook.

It’s easy to assume you have to know how to build an MTG deck or the intricacies of the MTG Stack before getting started. The prospect of diving in can be so scary that some players will call it quits before they even get going.

Magic The Gathering artwork showing a tornado surrounding a mage

We think that’s a real shame, and to ensure it doesn’t happen to you, we’re going to start you out at the shallow end. In this MTG beginner’s guide, we’ll aim to give you everything you need to play your very first game of Magic: The Gathering.

How to play Magic: The Gathering

In a game of Magic, both players will take it in turns to play mystical spells and attack each other’s life total with an ever-growing army of fearsome creatures. Over the course of a game, you’ll both get access to more mana, which will allow you to play even bigger and better cards.

Once you’ve got a deck, the next thing to do is shuffle your cards and play. The MTG starter set contains a booklet with all the information you need to get going, but you can also find the basic rules online.

When you’re learning how to play MTG, the main thing to keep in mind is that it’s much easier than it looks. Honest! Magic: The Gathering has a lot of rules, and a lot of jargon, but only a tiny portion of the whole will be relevant to any given game.

Just skim the starting rules, and it’ll be a doddle to muddle through your first match. All you really need to know are the MTG card types, how the different MTG phases work, and a few more basics, and then you’re off.

  1. Draw your starting hand: At the start of a game of Magic: The Gathering, both players draw seven cards to create their starting hand. If you don’t like your hand, you can perform a Mulligan, drawing seven new cards and then tucking one to the bottom of your library.
  2. Play lands: On each turn, you’re allowed to play one MTG Land card. These tap for one mana each, generating the resources you need to play your other cards.At first, we recommend playing a deck with only a single MTG color, as this means you don’t need to worry about the different types of lands. However, once you’re more experienced, you’ll be able to make a deck using any MTG color combination.
  3. Play creatures: Unless you’ve got an unusual deck, your game plan will probably be to finish your opponent off with creatures. Once you’ve got enough Lands in play, you can spend them on a creature.Creatures can’t do much the turn they come into play. Most can’t tap or attack on the turn you cast them, because they come in queasy with something called ‘Summoning sickness’.
  4. Attack!: On each players turn, they have an opportunity to declare which creatures they’re sending out to attack. When one player attacks with their creatures, the other has the chance to block.As well as creatures, there are all sorts of cards that let you pull off tricks and traps. You can zap your opponent’s troops with bolts of lightning or grow a weedy squirrel to an enormous beast just as combat begins.

You’ll keep at it like this – one player strikes, the other parries and ripostes – until eventually one of you is able to get an edge and reduce the other to zero life.

How to play Magic: The Gathering - the Zendikar Elemental Omnath

One of the things that makes Magic: The Gathering so much fun is its sheer unpredictability. You’ll never know quite what you’re up against, and there’s a special joy that comes from figuring out how you can use your cards to interact with your opponent’s, and overcome their strategy.

Do not worry if you’re uncertain about something during play – that’s normal. Very few players know every rule in Magic: The Gathering off the top of their head, and it all comes with experience.

Don’t have a buddy to hand? We know persuading a skeptical pal to embark in a brand new hobby can sometimes be tough, so don’t fret. You shouldn’t be afraid to head to the nearest Magic-friendly Local Game Store and rock up with your starter deck.

Different players are into Magic for different reasons. So, while it’s likely some people are only there to do battle with the best MTG decks, you’ll usually be able to find someone who’s up for a more casual game. Results may vary – which is why we recommend you first figure out Magic with someone you know – but MTG players are usually extremely keen on helping newbies find their feet.

How to play Magic: The Gathering - the Rakdos guildmaster Judith

How to understand an MTG card

Here’s a breakdown of your average creature card:

How to play magic the gathering - the mtg card bone dragon covered in numbers.

  1. Name: The card’s name, what it is called. Usually a card’s name is not relevant beyond being the main identifier for a card, but occasionally a card ability will require you to name a card.
  2. Mana Cost: This tells you how much mana you need to cast a card, and what color it must be. Here the number three refers to three generic mana of any color, and the two skull symbols next to it refer to two black mana.So this card has a total ‘converted mana cost’ of five, and to cast it, at least two of that mana needs to be black.
  3. Card type: This tells you what type of MTG card you’re dealing with. The main categories are Land, Creature, Sorcery, Instant, Enchantment, Artifact, and Planeswalker (and Battle, but that’s brand new).What category a card falls into has all sorts of ramifications for how the card works and when you can play it. For instance, most cards need to be played in your main phase, but instants can be used at any time. Sorceries and instants go to the graveyard after a one-time effect, but other card types stick around on the battlefield. Lands don’t have a casting cost, but you can usually only play one per turn.
  4. Card subtype: Some cards, usually Creatures, have a subtype as well as type. Here, the card has two subtypes: dragon and skeleton. If a card tells you it has a particular effect on all dragons, or all auras, or triggers when a dragon, skeleton, or goblin is played, now you know where to look.
  5. Set symbol: This part of the card tells you its MTG card rarity (shown by the color) and what MTG set it is from (shown by the symbol)
  6. Keywords: Now we move onto the card’s text box. First up comes rules text, which tells you how a card works. But on creatures, you’ll first find any ability keywords that work as a shorthand for how the card functions. For instance, flying creatures like this one can only be blocked by other flying creatures, or cards with reach.Interestingly, other card types like Sorceries and Instants will usually have any keywords at the end of the rules text.
  7. Rules text: This tells you all about what the card does. For spells like Sorceries and Instants, you should treat it like a set of instructions to be followed as soon as the card is cast.For Creatures like this one, the rules text tells you about any abilities the cards have. These might trigger on their own when a specific condition is met. Others, like this one, have an activation cost – which could be paying mana, or tapping the card.
  8. Flavor text: This is just for fun – it has no rules implications but it’s great for lovers of story. Flavor text ranges in quality and tone from evocative lore to corny puns.
  9. Stat line: Only Creatures have this section. It tells you about the Power and Toughness of a Creature. Power dictates how much damage the Creature can dish out, while Toughness is how much damage it can take before it’s destroyed. Note that damage goes away once your turn ends.

How to play Magic: The Gathering - wallpaper showing a dank space under a stone bridge

How to play Magic: The Gathering online

If you’d be more at home clicking cards on a screen than sliding them across a table (and want to get started with the world’s best card game for free), we’d recommend trying out MTG Arena.

It’s a less social experience than paper Magic, but a super accessible entry point. You’ll get your own guided tutorial and the opportunity to practice playing against a computer. Plus, you’ve got easy access to a dictionary of Magic keywords – simply hover your mouse over any card to read its text and learn what its abilities mean.

Check out these MTG Arena codes to help kickstart your collection, and our MTG Arena decks guide to know how to spend your Wildcards.

Magic The Gathering artwork showing the planeswalker Teferi

Experiment, explore, and enjoy

Once you’ve learned the basics of how to play Magic: The Gathering, the multiverse is your oyster. There are so many different paths you can take next; it just depends where your interests lie.

You may want to try other MTG formats, for example. There are many of these, but we recommend that new players try Commander or Jumpstart first.

MTG Commander

A popular format often played in groups of four, Commander is one of the most sociable ways to play Magic.

You can learn how to build an MTG Commander deck by yourself, but you can also buy a pre-constructed deck if you don’t feel ready for that much freedom. Wizards releases new pre-cons on a regular basis, so simply find a theme or MTG color combination that piques your interest, and get playing.

Commander will require a bit more of a monetary investment than you’ve put in so far, but on the plus side you’ll get to try out a version of Magic with more variety and ridiculous, bombastic moments than any other. Here are some of the best MTG commanders to try.

MTG Jumpstart

If you find you’re worried about getting crushed by more experienced players, we recommend the level playing field of the Jumpstart format. In Jumpstart, players open up two packs and bosh them together into a random deck. It’s not only a super quick and fun way to play Magic: The Gathering, Jumpstart will also give you a sense of the variety MTG has to offer and even give you a feel for deck-building, as you see how unexpected cards can work together.

We predict that before long you’ll have a towering stack of MTG cards in your collection. At that point, it’s handy to know how to build an MTG deck. And if you’ve got hold of some strong cards and want to up your game, here are some of the best MTG Standard decks to try out.

Either way, we hope we’ve filled you in to put you in a strong position for your first game of MTG – be it online or off.